Remove. On quick hitting plays this adds about a whole second to the plays development and may throw the entire timing off onto a play. Custom Playbooks. Being able to Buy NBA 2K22 MT construct my setup to match remove/add plays that do not work/work and a system helps construct a more unique experience. Punish defenses for alignments. If they're likely to leave nobody over the very top of him to the receiver that is exterior they ought to get beat. Folks learn how to play soccer or quit. Same for leads to the apartments when they cram everyone in the box. Defenders should take longer becoming over to the receiver providing them the time to get area up.
Things I would love to see: '' I think player speed evaluations should be address by rankings. Have speed courses? Example: 95 Speed Linebacker wouldnt be the same as a 95 WR. Essentially Maxing out speeds on defense and offense, both for linemen and linebackers. If you're gonna possess 98 Speed Clowney and Taylor's on the Edge then give us Tackles using 98 Speed too, we must make boths sides. Im being sarcastic about 98 speed tackles lol
Additionally, Play telephone guessing on defense would be a fun feature, How many times have we guessed the opponent's plays on tendencies just to have Animations take over our User movements or AI overlook what occurred 9 plays in a row? Tecmo Bowl made it directly from the 80s. I am frankly not a fan of your own suggestions. Why wouldn't there be using speed a LB as fast as a WR using 95 speed? That defeats the purpose of the ratings. The main reason someone like Taylor, Mack, Clowmey, etc.. Because they are freaks of Buy NBA 2K MT Coins nature, have 95 + speed is. Giving tackles 98 rate just to create either side"realistic" isn't realistic. It makes the game unrealistic. It's equal to NBA 2k providing Shaq a 99 3 stage evaluation, makes no sense.